Things happen. Your code observes them. What could be more exciting?
davewiner's subscription list, hackerNewsStars category. List created by feedlandDatabase v0.9.3.
The Monte Carlo Method for Game AI
Beat your computer at Connect-4.
Don't learn Assembly on Mac OS X
I had to do some low level work with Mac OS X snow-leopard using my MacBookPro CoreDuo2. I learned plenty regarding GAS for i386 and x86_64 but I would not recommend this setup to learn assembly. I think Apple's specific would discourage a beginner and impair ability to use code samples found in most books. I would rather recommend a IBM T42 with Linux Ubuntu.
Getting Started with Flash Development
You can do it with free tools on the command line.
Arch vs. Slackware, a friendly comparison
Object Oriented Thinking, Part I
Dijkstra's Shortest Path
Parsing XML Streams with SAX
No need to parse that whole DOM—just handle tags as they show up.
Of Thunderbird and Usenet
For old NNTP froods.
Apple iPhone Tech Talk 2009 tricks and treats
Today I took a day off from work to attend the iPhone Apple Tech Talk 2009 in Toronto. I learned a few cool things and though I should share it with the two lost developers that may stumble on this page. I haven't had time to test and verify all of this so as usual: Do your own testing and trust nobody!.
Evolution of inPulse - Part 2
Evolution of inPulse - Part 1
iPhone 3D engine programming part 1
Pumped up by the tremendous success of Fluid (4,000,000+ downloads) and Fluid 2 (50,000+ downloads), I started two month ago to write a real game for iPhone: Here is a modest report of my experience in the process.
Armadillo Space T-shirt
Finally received my Armadillo Space T-Shirt and mug. I recommend them !
Fluid speed issues!
Fluid v1.3 is too fast on 3GX iPhones ;( ! I will released a fix tonight !
Fluid2 RELEASED ! Fluid 1 now at 3,000,000 downloads !!
Fluid 2 was released today with plenty of news features, check it out !
Fluid: 1,000,000 downloads !!
Version 1.1 is a HUGE success, I've just posted revision 1.2 and started working on 1.3 and 2.0 ! Stay tuned !
Fluid v1.1 up and coming...
Fluid version 1.1 will be released next week. Zen music and changing background...
Wolfenstein 3D for iPhone code review
For once, developers were able to read the source code of an id software product just a few days after its release. I spent a week in my spare time reading the internal of the Wolfenstein 3D for iPhone engine. It is by far the cleanest and easiest id source code release to date.
Fluide
Fluid tech demo released on iPhone !!!