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C: SDL 3D renderer

Following on from the Delphi 3D test program, I have started to code another 3D renderer, this time in C using SDL. Again my goal is not to create a viable renderer for games, 3D applicatins etc, but rather as an exercise that will teach me more about 3D rendering. I have always been fascinated with how things work, so doing something like this will give me a better understanding to the internals of OpenGL, DirectX graphics etc.

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Delphi (Pascal): 3D Test

This is a program I wrote in Delphi quite a few years ago. I wanted to investigate the principles of 3D graphics so I decided to create this program to explore this.

All of the rendering is performed on a pixel-by-pixel basis using my own graphics routines. It is not meant to be a viable 3D engine or renderer; it’s far too slow for that due to the fact it uses Delphi’s VCL to access graphics memory.

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Barmouth Viking

The Barmouth Viking II site was created for a friend’s fishing day business. The purpose of the site is to provide information for people who may want to participate in a fishing trip.

The site is very simple, just a single page of information and images, but was designed to catch the eye and reel people in (puns very much intended, my apologies…)

Link: http://www.charteredboatfishingbarmouth.co.uk/

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