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Grant Slatton's Blog

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Grant Slatton's Blog

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Solving the board game Quoridor

Algorithmic and optimization playtime

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Every Man a Microservice

Contra Conway

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Manufacturing as Maintenance

The cleansing fire of rebirth

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LLM Memory

Some thoughts on implementations

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Claude Code

Everything I know about how to use it, so far

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Solution-space Taste

A graphical representation

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Sorting Algorithm: The Game

How good are you?

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Typo Minimizing Keyboard

Layout optimization problem

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The Curve is Bending

Predictions on near-term AI inference spending

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Graph Search Algorithm: The Game

A fun puzzle game

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Rohit Chess

Fun little board game

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AI software I'm surprised doesn't exist yet

Please make it

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Technocapital

An essay on post-AI economics

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Writing a good design document

A guide

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Design Patterns

An honest primer

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How to write complex software

A general method

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Bureaulogy

The study of bureaucracy

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A peasant's plight

On the shackling of the peasantry

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Every Man his own API

A sociotechnological trend

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Culture is a set of social Schelling points

Solving coordination problems in community-building

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Portals are Undertheorized

The importance of arrival

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Binary IQ

A model of LLM capability

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Designing bug-proof engines

A spectrum of engineering philosophies

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Accidental Urbanism

How I got into the scene

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How to Bootstrap a Town

A modest plan

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Sports vs Games

An aesthetic distinction

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Nobody Cares

A rant about caring

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Lightweight property-based testing at Row Zero

How we verify correctness

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Rust Macros: Zero to Hero

A comprehensive guide on Rust macros

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Algorithms we develop software by

Pathfinding applied to the software solution domain